Buildingintelligent productsthat feel simple.

Nevris is a product studio crafting ambitious digital experiences, with a focus on AI-powered products and agentic systems.

Discover our work

FanStories

Turning customer data into stories people actually want to share.

FanStories transforms activity and behavioral data into personalized recaps, milestones, and visual stories designed to feel engaging rather than analytical.

FitPulse activity recap
FreshPlate favorite dish
FC Nordic 2026 fan recap — L'Ultras

Grand Angle Photo Festival

An immersive festival companion, in your pocket.

A native festival companion with programme, map, and artwork recognition — point the camera at a photograph and discover the work behind it.

Scan an artwork. Discover the story behind it.

Festival home — overview and scanner entry
Exhibitions list
Festival map
Exhibition photos — In Memoria

Everything you need for the festival, in one app.

Juno

Building an AI companion for life after work.

Juno helps people navigate retirement with personalized guidance, reflective journeys, contextual AI support, and relevant local opportunities.

The experience is designed to feel calm, warm, and easy to use, turning broad intentions into practical next steps.

Juno home — mentor chat and weekly to-dos
Juno assessment — what stands out about you
Mentor conversation — preparing your next call

Rook AI

An AI executive assistant for complex operations.

Rook brings together signals from email, spreadsheets and operational systems, surfaces what needs attention, and recommends clear next steps with the human still in control.

Rook AI executive dashboard — milestones, activity, and portfolio timeline

See it in action

Rook turns operational signals into reviewed, actionable next steps.

How we work

Small team. Sharp decisions. Working software.

  1. 01

    Start with the real problem

    We spend time understanding what actually needs solving before adding features, interfaces or AI.

  2. 02

    Make complexity disappear

    The product can be technically ambitious. The experience should still feel obvious, calm and easy to use.

  3. 03

    Build enough to know

    We prototype early, put working software in front of people, and use what happens next to decide where to go.

Have a project?

Let’s build it.